Measuring Flow in Games Using Brain Computer Interfaces

August 26, 2015

 

According to Csikszentmihalyi -“Flow is a state of peak enjoyment, energetic focus, and creative concentration experienced by people engaged in adult play, which has become the basis of a highly creative approach to living." In this study we use passive BCI recordings to quantify flow levels across a game with three different levels of difficulties. We use power spectral density and coherence values as features to obtain a mean subject dependent accuracy of 82.46% across 8 human subjects.

 

 

 

 

 

 

 

 

Share on Facebook
Share on Twitter
Please reload

University of Illinois at Urbana-Champaign

  • Black LinkedIn Icon
  • YouTube - Black Circle
  • Instagram Social Icon
This site was designed with the
.com
website builder. Create your website today.
Start Now